用元素交换函数实现数组逆置非常easy,如以下代码:(数组左右元素交换)
#include#include using namespace std;void swap(int &a, int &b){ int tmp = a; a = b; b = tmp;}int main(){ int a[5] = { 1, 2, 3, 4, 5 }; int lenth = sizeof(a) / sizeof(a[0]); int head = 0; int tail = lenth - 1; while (head <= tail) { swap(a[head], a[tail]); head++; tail--; } for (int i = 0; i < lenth; ++i) { cout << a[i] << endl; } system("pause");}
有人会说。用异或操作实现交换函数效率更高,于是写下例如以下代码:
#include #include using namespace std;void swap(int &a, int &b){ a = a ^ b; b = a ^ b; a = a ^ b;}int main(){ int a[5] = { 1, 2, 3, 4, 5 }; int lenth = sizeof(a) / sizeof(a[0]); int head = 0; int tail = lenth - 1; while (head <= tail) { swap(a[head], a[tail]); head++; tail--; } for (int i = 0; i < lenth; ++i) { cout << a[i] << endl; } system("pause");}
一执行。结果大跌眼镜:0哪来的????
异或操作实现交换的机制: a ^ a = 0即同一个元素相异或之后为0
a = a ^ b;
b = a ^ b = a ^ b ^ b = a;
a = a ^ b = a ^ b ^ a = b;
经分析:原来如此,当head = tail = (lenth-1)/ 2时,二者指向同一个元素,即
a = b = 3(同一块内存)
a = a ^ b = 3 ^ 3 = 0(内存内容改变为0)---->>> a = b = 0;
b = a ^ b = 0 ^ 0 = 0
a = a ^ b = 0 ^ 0 = 0
所以运行之后变为了0
那么该如何改动呢???
while (head < tail)//改变此处 { swap(a[head], a[tail]); head++; tail--; }以后注意。把条件写成 while(head < tail)即同一个元素无需交换,即加快了运行效率。又能够避免上述问题!!
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